Monday, November 15, 2021

g-f(2)658 THE BIG PICTURE OF THE DIGITAL AGE (11/15/2021), VentureBeat, Why Microsoft may beat Zuckerberg to the metaverse

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"g-f" fishing of golden knowledge (GK) of the fabulous treasure of the digital ageDigital Transformation, Metaverse (11/15/2021)  g-f(2)426 


Why Microsoft may beat Zuckerberg to the metaverse  

      • When comparing Meta — formerly Facebook — and Microsoft’s approaches to the metaverse, it’s clear Microsoft has a much more grounded and realistic vision. 
      • Although Meta currently leads in the provision of virtual reality (VR) devices (through its ownership of what was previously called Oculus), Microsoft is adapting technologies that are currently more widely used. The small, steady steps Microsoft is making today put it in a better position to be one of the metaverse’s future leaders. However, such a position comes with responsibilities, and Microsoft needs to be prepared to face them.

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      Microsoft Ignite Opening | KEY01



      Emilio Campa, GlobalData

      Emilio Campa is an Analyst on the Thematic Team at data analytics and consultancy GlobalData.


      VentureBeat's mission is to be a digital town square for technical decision-makers to gain knowledge about transformative technology and transact. Our site delivers essential information on data technologies and strategies to guide you as you lead your organizations. 

      g-f(2)652 THE BIG PICTURE OF THE DIGITAL AGE (11/13/2021), geniouxfacts, The video “Microsoft Ignite Opening | KEY01” is an exceptional “Full Pack Golden Knowledge Container”

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      Learned lessons, VentureBeat

      • Meta is set to grab a large portion of the $51 billion revenues from VR that GlobalData expects will be generated by 2030. Facebook led the consumer VR headsets market in 2020 and registered 255 VR-related patents between 2016 and 2020. And, as Meta, the company also plans to launch an enterprise-grade headset in Q4 2021.
      • However, VR hardware and software have not been widely adopted. This is attributable to several issues, including latency, nausea, high prices, privacy concerns, and a lack of compelling content. 

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      Learned lessons, VentureBeat

      • Microsoft seems to have understood better than Meta how people actually use technology. All you need to use Mesh – Microsoft’s so-called gateway to the metaverse – is your current smartphone or laptop. No clunky headsets or expensive tech setups are needed. With this approach, Microsoft is keeping its focus on available capabilities and enterprise applications over Meta’s vision of total lifestyle adoption. Microsoft Teams also currently has over 145 million daily active users, whereas the total cumulative installed base of VR headsets is less than 17 million. From these numbers alone, Mesh for Microsoft Teams has a possible user base of more than eight times the number of users Meta could hope to reach with its VR headsets.

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