Monday, November 15, 2021

g-f(2)658 THE BIG PICTURE OF THE DIGITAL AGE (11/15/2021), VentureBeat, Why Microsoft may beat Zuckerberg to the metaverse




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"g-f" fishing of golden knowledge (GK) of the fabulous treasure of the digital ageDigital Transformation, Metaverse (11/15/2021)  g-f(2)426 


OPPORTUNITY, VentureBeat

Why Microsoft may beat Zuckerberg to the metaverse  


      • When comparing Meta — formerly Facebook — and Microsoft’s approaches to the metaverse, it’s clear Microsoft has a much more grounded and realistic vision. 
      • Although Meta currently leads in the provision of virtual reality (VR) devices (through its ownership of what was previously called Oculus), Microsoft is adapting technologies that are currently more widely used. The small, steady steps Microsoft is making today put it in a better position to be one of the metaverse’s future leaders. However, such a position comes with responsibilities, and Microsoft needs to be prepared to face them.


      Genioux knowledge fact condensed as an image


      Microsoft Ignite Opening | KEY01





      References




      ABOUT THE AUTHORS


      Emilio Campa, GlobalData


      Emilio Campa is an Analyst on the Thematic Team at data analytics and consultancy GlobalData.


      VentureBeat


      VentureBeat's mission is to be a digital town square for technical decision-makers to gain knowledge about transformative technology and transact. Our site delivers essential information on data technologies and strategies to guide you as you lead your organizations. 


      g-f(2)652 THE BIG PICTURE OF THE DIGITAL AGE (11/13/2021), geniouxfacts, The video “Microsoft Ignite Opening | KEY01” is an exceptional “Full Pack Golden Knowledge Container”


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      Learned lessons, VentureBeat


      • Meta is set to grab a large portion of the $51 billion revenues from VR that GlobalData expects will be generated by 2030. Facebook led the consumer VR headsets market in 2020 and registered 255 VR-related patents between 2016 and 2020. And, as Meta, the company also plans to launch an enterprise-grade headset in Q4 2021.
      • However, VR hardware and software have not been widely adopted. This is attributable to several issues, including latency, nausea, high prices, privacy concerns, and a lack of compelling content. 


      Condensed knowledge




      Learned lessons, VentureBeat


      • Microsoft seems to have understood better than Meta how people actually use technology. All you need to use Mesh – Microsoft’s so-called gateway to the metaverse – is your current smartphone or laptop. No clunky headsets or expensive tech setups are needed. With this approach, Microsoft is keeping its focus on available capabilities and enterprise applications over Meta’s vision of total lifestyle adoption. Microsoft Teams also currently has over 145 million daily active users, whereas the total cumulative installed base of VR headsets is less than 17 million. From these numbers alone, Mesh for Microsoft Teams has a possible user base of more than eight times the number of users Meta could hope to reach with its VR headsets.


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      • Category 2: The Big Picture of the Digital Age
      • [genioux fact deduced or extracted from VentureBeat]
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        • Inherited from sources + Supported by the knowledge of one or more experts.


      References


      “genioux facts”: The online programme on MASTERING “THE BIG PICTURE OF THE DIGITAL AGE”, g-f(2)658, Fernando Machuca, November 15, 2021, blog.geniouxfacts.comgeniouxfacts.comGenioux.com Corporation.


      ABOUT THE AUTHORS


      PhD with awarded honors in computer science in France

      Fernando is the director of "genioux facts". He is the entrepreneur, researcher and professor who has a disruptive proposal in The Digital Age to improve the world and reduce poverty + ignorance + violence. A critical piece of the solution puzzle is "genioux facts"The Innovation Value of "genioux facts" is exceptional for individuals, companies and any kind of organization.




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