Thursday, February 10, 2022

g-f(2)919 THE NEW WORLD NEWS (2/10/2022), geniouxfacts, 10 Golden Knowledge (GK) Containers on Metaverse


VIRAL KNOWLEDGE: The “genioux facts” knowledge news


The New World NEWS

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ULTRA-condensed knowledge


"g-f" fishing of golden knowledge (GK) of the fabulous treasure of the digital ageThe New World, Metaverse (2/10/2022)  g-f(2)426 


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EXCEPTIONAL “Full Pack Golden Knowledge Container”



10 Golden Knowledge (GK) Containers on Metaverse



Golden knowledge (GK) to master the big picture of the digital age



The goal of this "genioux fact" is twofold: 1) Discover 10 rare golden knowledge (GK) containers in the metaverse, and 2) Extract relevant GK juice. You'll find in the "Extra-condensed knowledge" section relevant golden knowledge juice from each container.



Genioux knowledge fact condensed as an image



Extra-condensed knowledge


Relevant golden knowledge juice from the 10 rare containers of golden knowledge (GK) in the metaverse. 

  1. Demystifying the metaverse, February 2022, PwC.
    • What business leaders need to know and do
    • Don't believe the hype: the metaverse is an evolution, not a revolution. And it's one that business leaders should not ignore.
    • The metaverse may profoundly change how businesses and consumers interact with products, services and each other.
    • Key metaverse concepts, including digital economy innovations such as cryptocurrencies, are business-relevant today.
    • Risks are real too: new technologies require new strategies and new methods to build trust.
    • Measured actions can allow business leaders to familiarize themselves with the six most important metaverse concepts and explore lower-risk use cases.
    • Why you shouldn’t wait
      • These six measures can offer a major benefit: they’ll help your company even if a metaverse based on a web 3.0 architecture never becomes a reality. Many of the key concepts that would underlie a true metaverse are already maturing quickly. Innovation is currently accelerating to transform the digital economy, enhance interoperability for digital environments, create digital identities that consumers and organizations can fully own, set new rules for governance, create more immersive digital experiences and make these experiences more persistent. However the metaverse evolves, these trends are real right now. Getting started early can help make sure your company won’t be left behind.
      • We are already seeing the beginnings of a new digital world. It’s time for you and your company to chart your course in it.
  2. Why Some See Web 3.0 as the Future of the Internet, February 10, 2022, The Wall Street Journal, WSJ.
    • Supporters say Web 3.0 would be more decentralized and Democratic. But can it deliver?
    • Some see Web 3.0 as the next generation of the internet, a decentralized version of the web based on the blockchain. Here are the key principles behind it, and why skeptics are unconvinced it could scale globally. 
  3. YouTube Plans to Make Gaming Videos Immersive in Metaverse Push, Nico Grant, February 10, 2022, Bloomberg.
    • YouTube said it will start creating metaverse experiences on its video platform, beginning with gaming, following competitors’ investments in the buzzy category.
    • The world’s largest video site, owned by Alphabet Inc.’s Google, has supported virtual-reality videos since 2016. Google released its VR platform Cardboard in 2014 and a much-derided augmented reality device, Google Glass, in 2013. Still, the company has been slower than rivals to discuss its plans for the much-hyped metaverse -- an immersive digital world where users will interact with digital objects and one another.
    • Some of YouTube’s most popular creators specialize in video game streaming. 
    • People watch more than 700 million hours of YouTube content on their televisions a day, making it the company’s fastest-growing screen. Now, Neal Mohan (YouTube’s chief product officer) said the company would soon let viewers use their phones to engage with content playing on their TVs. 
  4. Meta’s Super Bowl Ad Leans on an Animatronic Dog to Promote Metaverse, Megan Graham, February 10, 2022, The Wall Street JournalWSJ.
    • Tech giant puts its virtual-reality headsets on display in its Super Bowl commercial as it pivots to focus on an immersive digital world
    • Meta Platforms Inc.’s Super Bowl ad will try to sell the promise of the metaverse, and the company’s virtual-reality headsets, with the help of an out-of-work animatronic singing dog.
    • The commercial that the Facebook parent plans to run during the game features the company’s Quest 2 headset, which sells for at least $299.
    • Meta joins a number of other Super Bowl advertisers marketing new technologies and companies, including several cryptocurrency exchanges.
  5. Here’s What Retail Real Estate Looks Like In The MetaverseBrin Snelling, February 10, 2022, Forbes.
    • Is digital real estate still real estate? Is a digital store still a store? These questions lie in the gray matter between the world of humans the world of our avatars. Or perhaps this is all hype and, like Google Plus or Vine, will dissipate into the black hole of tech. But, on the other hand, what if it’s the next form of internet, proving vital to the future of long-term commercial success? 
    • Brands like Nike have created virtual sneakers for avatars, Gap has launched an NFT collection, Forever 21 opened a store, and retailers like Walmart have plans to join.
    • CNBC recently reported that according to MetaMetric Solutions real estate sales in the metaverse were over $500 million in 2021 and could reach $1 billion in 2022. Despite being intangible real estate, its value is skyrocketing and hints at a significant opportunity cost for those not involved.
    • Tech giants like Meta and Microsoft are well equipped to become digital real estate companies. It will only be a matter of time before there are many. But perhaps, it’s still possible for the commercial real estate industry as it is known today to survive and thrive in the metaverse. The real estate expertise used in the real world holds value in the metaverse too, posing as an opportunity for the commercial real estate industry.
  6. Facebook and Spotify Face Complementary Nightmares, Leonid Bershidsky, February 10, 2022, Bloomberg.
    • Coming from different directions, both companies are struggling to find the right balance between ad-based and subscription-based monetization models.
    • The two developing tech dramas of early 2022 — the struggle of Meta Platform Inc.’s Facebook to retain users as surveillance-based advertising becomes more difficult and Spotify Technology SA’s Joe Rogan controversy — are really about one thing: Finding the right balance between ad-based and subscription-based monetization models on the internet. 
    • Like the subscription-based businesses, they may well find their best diversification opportunities in charging for their content services. Google is giving it a go with YouTube, which has some 50 million paying subscribers and receives some 7% of its revenue from them.
    • For Facebook, which has steadfastly refused to discuss subscriptions, the metaverse may provide an off-ramp. In the real world, entry to many spaces is not free — and absolutely worth it, so why should it be different in a well-designed virtual universe?
  7. Facebook parent Meta’s bet on the metaverse may never pay off, Daniel Howley, February 10, 2022, yahoo!finance.
    • So far, the metaverse is mostly for early adopters. According to an August survey of 1,263 adults in the U.S. and U.K conducted by Forrester, just 23% of U.S. consumers and 17% of U.K. consumers expressed any interest in entering the metaverse. Others said they had no interest in it or still don’t understand it.
    • What’s more, there’s no clear understanding of what the metaverse will actually turn out to be. We’re so early in the technology’s life that everything prognosticators like Zuckerberg pitch to the public could fall flat.
    • We’ve seen it before with technologies that were supposed to change the world. I’m looking at you, 3D TVs and Google Glass.
    • Meta may have no choice but to reinvent itself. With stagnant user growth and increased competition from TikTok, Meta needs the metaverse to be everything Zuckerberg envisions. If it’s not, Facebook may just become as irrelevant as the social media sites like Friendster and MySpace that preceded it.
  8. McDonald's Files Trademark For Metaverse-Based 'Virtual Restaurant', Mason Bissada, February 10, 2022, Forbes.
    • McDonald’s is the latest to file trademark applications for virtual goods, services and even virtual restaurants and cafes, leaning into a growing trend of major corporations preparing for a potential wave of virtual reality marketplaces spearheaded by Meta, parent company of Facebook, and its envisioned virtual world, the metaverse.
    • Josh Gerben, a trademark lawyer whose firm tracks new trademark filings on a daily basis, first made note of the requests on Twitter Wednesday, pointing out 10 applications filed by McDonald’s.
    • These requests often take the U.S. Patent and Trademark Office eight to nine months to review, according to Gerben, though he says McDonalds should have no troubles getting the trademarks approved.
  9. Samsung held an event in the metaverse. And it didn’t quite go to plan, Sam Shead, February 10, 2022, CNBC.
    • Samsung held a launch event for its new Galaxy smartphones in a metaverse this week but many people struggled to gain access as they encountered technical difficulties.
    • The South Korean tech giant hosted the event Wednesday on Decentraland, a cryptocurrency-focused virtual world that users can create, explore and trade in.
    • After around 30 minutes of trying to access Samsung’s building in the metaverse, CNBC gave up and went back to the real world.
  10. The 3 pillars of the retail metaverse, Will Hayes, February 10, 2022, VentureBeat.
    • Adidas, L’Oreal, and even Martha Stewart have already jumped into the metaverse. Retailers see “metaverse” and flashback to twenty years ago when e-commerce kicked off. They prefer not to be the ones launching their first HTML site while the competition is launching their ecommerce platform. 
    • The metaverse introduces a new platform, new currency, new opportunities, and new ways to fail. Here’s how brands can build for the metaverse and catch the wave before it crushes them.
    • The retail metaverse: Retail in 3D
      • The intersection of unique brand experiences and smart adaptive technology will reach its heights in the metaverse. If retailers remember nothing else, they should remember this: “People first.” It sounds like an oxymoron when you’re talking about escaping into 2D and 3D worlds behind a screen, but the success of the three pillars I’ve shared above — community, experience, and engagement — all hinge on a brand’s ability to bring real, human customers along on this digital journey. 



Condensed knowledge




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Ultra condensed golden knowledge (GK) juices for those who got the "g-f superpower" g-f(2)850


The “g-f superpower”


  • The “g-f superpower” is the superpower of becoming a fast and successful learner. g-f(2)837
  • An ultra-condensed golden knowledge (GK) juice for those who obtained the "g-f superpower" consists of a single sentence. A click on the link that accompanies the phrase takes you to the container of golden knowledge. g-f(2)850



OPPORTUNITY, geniouxfacts


Essential FACT 5: Becoming a fast and successful learner is a superpower g-f(2)837



This "genioux fact" (g-f(2)837) is an ultra-condensed knowledge juice, extracted from more than 836 "genioux facts". The "genioux facts" most relevant to the juice appear as links.

  • To keep pace with change and avoid disruption, people must become fast and successful learners, infinite learners—those who not only enjoy learning but feel a constant need to acquire new skills.
  • Foundational FACT: Golden Knowledge (GK) opens the way to staggering opportunities, risks and challenges.
  • Obsolesce FACTOR: GK can be obsolete in some degree fast because GK of exceptional quality is produced daily.
  • Essential FACT: The essential problem with the digital age is that the rate at which GK is appropriated is much slower than the rate at which new GK is created.
  • Essential fact about pleasure: Learning is the greatest of all pleasures.
  • Essential fact about eternal youth: Keep learning to stay young forever.
  • The list of most relevant Essential FACTS:
    • g-f(2)771 Lighthouse of the big picture of the digital age (12/30/2021), Essential FACT 1: The fabulous treasure must be known to all
    • g-f(2)772 Lighthouse of the big picture of the digital age (12/30/2021), Essential FACT 2: The New World must be known to all
    • g-f(2)773 Lighthouse of the big picture of the digital age (12/31/2021), Essential FACT 3: GK for you to conquer the New World
    • g-f(2)778 Lighthouse of the big picture of the digital age (1/1/2022), Essential FACT 4: In the New World, the game is transformation
    • Essential FACT 5: Becoming a fast and successful learner is a superpower





Some relevant characteristics of this "genioux fact"

  • Category 2: The Big Picture of the Digital Age
  • [genioux fact deduced or extracted from geniouxfacts]
  • This is a “genioux fact fast solution.”
  • Tag Opportunities those travelling at high speed on GKPath
  • Type of essential knowledge of this “genioux fact”: Essential Analyzed Knowledge (EAK).
  • Type of validity of the "genioux fact". 

    • Inherited from sources + Supported by the knowledge of one or more experts.


References


“genioux facts”: The online programme on MASTERING “THE BIG PICTURE OF THE DIGITAL AGE”, g-f(2)919, Fernando Machuca, February 10, 2022, blog.geniouxfacts.comgeniouxfacts.comGenioux.com Corporation.


ABOUT THE AUTHORS


PhD with awarded honors in computer science in France

Fernando is the director of "genioux facts". He is the entrepreneur, researcher and professor who has a disruptive proposal in The Digital Age to improve the world and reduce poverty + ignorance + violence. A critical piece of the solution puzzle is "genioux facts"The Innovation Value of "genioux facts" is exceptional for individuals, companies and any kind of organization.




Key “genioux facts”


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g-f(2)778 Lighthouse of the big picture of the digital age (1/1/2022), Essential FACT 4: In the New World, the game is transformation

ULTRA-condensed knowledge "g-f" fishing of golden knowledge (GK) of the fabulous treasure of the digital age ,  Lighthouse of th...

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